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Going for a Spin: Making a Model Steam Turbine
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.
Cup Speaker
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.
You Can't Take It With You
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
Short Circuit
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In this activity about electricity, learners explore what happens when you blow a fuse.
Yogurt Cup Speakers
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Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound.
Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.
Wire Maze
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Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.
Making Circuits
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In this activity, learners explore electricity and conductivity to find that many things conduct electricity including copper, pencil lead, fruit, play-doh, and even people!