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Opti-Top
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

Eyedropper Hydrometer: Buoy your understanding of density
Source Institutions
Build a hydrometer (measures the density of a liquid) using a pipet or eyedropper.

Patterns in Pixels
Source Institutions
This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

The Egg Activity
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Learners observe the outside and inside of raw chicken eggs, record descriptions, and hypothesize what will happen when a facilitator drops an egg on the floor.

Animal Guess Who
Source Institutions
In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.

Explore Like a Scientist: Fruity Observations
Source Institutions
In this activity, learners use their senses to collect information about a fruit and record their findings in a Science Journal.

Music and Sound
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Music and Sound) is a full inquiry investigation into sound frequency.

Lava Layers
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In this activity (on pages 11-12 of PDF) learners create models of lava layers that have formed on the moon.

Current Events
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Learners model the ocean currents that carry hot water from the tropics to northern latitudes.
Build a Borneo Glider
Source Institutions
In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

Marble Run!
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

Atoms and Matter (K-2)
Source Institutions
In this activity, learners explore atoms as the smallest building blocks of matter. With adult help, learners start by dividing play dough in half, over and over again.
The Blue Crab's Chesapeake Journey
Source Institutions
In this data collection activity about crabs, learners use data from the Virginia Institute of Marine Science (VIMS) trawl survey to determine the areas of the Chesapeake Bay that are being used by bl

Boats Afloat
Source Institutions
In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

Tasty Buds
Source Institutions
In this activity (1st activity on the page), learners explore their sense of taste and the structure of the tongue by taste-testing various foods.

For Your Eyes Only
Learners build particulate matter collectors--devices that collect samples of visible particulates present in polluted air.

Sink It
Source Institutions
Learners classify a variety of objects by their characteristics. They then design an experiment to determine which objects float or sink in water and add this characteristic to their classification.

Colors of Stars
Source Institutions
In this activity, learners observe colors in the flame of a burning candle to explore connections between matter, light, color and temperature -- basic concepts of matter and energy.

Roller Coasters
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In this activity learners will build roller coasters and test them using small balls or marbles.

Eat Like a Bird
Source Institutions
Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.