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Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
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Magnetic Spinner & Compass
Source Institutions
Learners use shop tools and various materials to construct a magnetic spinner and a compass.
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Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
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Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
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Flat Flashlight
Source Institutions
In this activity, learners build a tiny but powerful flashlight out of simple materials. Use this activity to introduce learners to electrical circuits and conductivity.
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Bottle Cars
Source Institutions
In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.
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Trip Wire
Source Institutions
In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.
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Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
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Speedboat
Source Institutions
In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
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Magnetic Seesaw
Source Institutions
In this activity, learners build a seesaw powered by magnets.
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Personal Fan
Source Institutions
Cool off in the heat with this project! Learners use simple materials to build a fan that runs on a motor.
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Forward-Reverse Switch
Source Institutions
In this activity, learners build a switch to turn electrical circuits on and off.
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Floating Butterfly
Source Institutions
In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.
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Motorized Balancing Toy
Source Institutions
In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.
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Electromagnetic Dancer: Connect Her Up and Watch Her Dance!
Source Institutions
In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.
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Airboat
Source Institutions
In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.
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Propeller-Powered Car
Source Institutions
In this activity, learners construct cars that are powered by hand-made, electric propellers.
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Cable Car
Source Institutions
In this activity, learners string a line across the room and build cable cars that can move from on end to the other.
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Hovercraft
Source Institutions
In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.
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Magnet Tower
Source Institutions
In this activity, learners build magnetic towers to explore the forces and properties of magnets.