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Showing results 1 to 9 of 9

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In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes
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In this activity, learners explore how various energy sources can be used to cause a turbine to rotate.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners make a model of a power plant that uses steam. Learners use simple materials like foil, a tin can, and a pot of water to model a geothermal power plant.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity about magnetism (page 15 of the PDF), learners will explore how opposite and similar magnetic poles affect a swinging (pendulum) magnet.

$5 - $10 per group Ages 6 - 14 10 to 30 minutes
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In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.).

Over $20 per group Ages 14 - 18 1 to 2 hours
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In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from

Over $20 per group Ages 11 - 14 2 to 4 hours
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In this activity on page 12 of the PDF (Rethinking the 3 R’s: It’s Easy to be Green), learners examine how recyclable materials are separated by various properties at recycling centers.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners conduct a simple experiment to see how electrically charged things like plastic attract electrically neutral things like water.

free Ages 8 - 18 5 to 10 minutes
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In this activity about magnetism (page 11 of the pdf), learners will experiment with magnets to explore how opposite poles attract and similar poles repel in magnetism.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes