Search Results
Showing results 741 to 760 of 869

Trail Impact Study
Source Institutions
In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.

Invisible Investigations
Source Institutions
Using indirect observational methods, learners distinguish between charged and uncharged objects.

How Active Are You?
Source Institutions
In this activity, learners explore what is and is not active play and how it contributes to a healthy body and mind. Making active play a routine part of every day is a key concept of the experience.

Probability: Rock Around The Clock
Source Institutions
In this math lesson, learners apply the Monte Carlo method of simulation to determine a reasonable estimate.

Drip, Drop, Drip, Drop
Source Institutions
In this math lesson, learners design an experiment to model a leaky faucet and determine the amount of water wasted due to the leak.

Statistics: Button, Button
Source Institutions
In this math activity, learners read "The Button Box" by Margarette S. Reid and then make their own button boxes filled with different buttons.

Challenge: Microgravity
Source Institutions
In this activity about the circulatory system and space travel (on page 38 of the PDF), learners use water balloons to simulate the effects of gravity and microgravity on fluid distribution in the bod

Give or Take?
Source Institutions
In this outdoor activity, learners work in pairs using their senses—especially touch—to learn more about individual trees.

Water: A Basic Ingredient
Source Institutions
In this activity, learners explore healthy choices related to the liquids they drink. The importance of water and milk as essential nutrients for a healthy body is the focus of the experience.

Cool It
Source Institutions
In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures.

Artificial Intelligence: The Intelligent Piece of Paper
Source Institutions
This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

Ice Roads: Steiner Trees
Source Institutions
In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.

Breaking the Code: Mayan Math
Source Institutions
This is a lesson plan for an activity in which learners, playing the role of archeologists, use math concepts about number bases to decipher the Dresden Codex, an ancient Mayan document.

Cardboard Opaque Projector
Source Institutions
In this activity, learners construct a projector out of cardboard to view their favorite images (such as storybook illustrations) on the wall.

Super Soaker
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Bogs), learners will test cups full of potting soil, sand, and sphagnum moss to see which earth material is able to soak up the most water.

Bouncing Yo-Yo
Source Institutions
In this activity, learners build unique yo-yos, which spin round and round without moving up and down.

Exploring Tessellations (Grades K-2)
Source Institutions
In this activity, learners repeat patterns in two and three dimensions to create tessellations. This activity combines the creativity of an art project with the challenge of solving a puzzle.

Exploring Forces: Static Electricity
Source Institutions
In this activity, learners investigate what happens when you build up static electricity on plastic balls.

What is an Animal Group?
Source Institutions
In this activity related to dinosaurs, learners explore why animals live in families. Learners discuss and identify animals living in families or groups from images and photos.

Statistics: Whirlybirds
Source Institutions
In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.