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Pot-in-Pot Refrigeration
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In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.

Diving Submarine
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Learners use a commercially available toy to experiment with density. They fill a chamber in the toy submarine with baking powder and release it into a tank of water.

Hanford at the Half-Life Radiation Calculator
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This quiz lets you estimate your annual radiation exposure.

Electrolysis
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Using electrolysis, learners produce hydrogen gas and oxygen gas from water molecules in a solution.

Cool It!
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

Shrinkers: Cook up some plastic!
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In this activity (on page 2 of the PDF), learners (with adult help and supervision) investigate how heat affects polystyrene plastic.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Pollution Diffusion
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Learners design their own experiment to investigate how pollution diffuses through ground material.

The Best Dam Simulation Ever
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.

Designing Bandages
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

Plastic Milk: You can make plastic from milk
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In this activity (on page 2 of the PDF), learners make a plastic protein polymer from milk. Adding vinegar to milk causes the protein casein to solidify or curdle.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Foam Peanuts
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Learners compare the properties and solubilities of Styrofoam (TM), ecofoam packing peanuts, and popcorn. First, the solubility of each substance is tested in water.

Program a Friend
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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

Curious Contraptions
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

Busted by Biology
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In this two-part activity, learners will extract their own DNA from their cheek cells and learn how DNA is analyzed and used to solve crimes.

Three Little Pigs
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In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.

DNA Extraction: Look at your genes!
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Extract your DNA from your very own cells! First, learners swish salt water in their mouth to collect cheek cells and spit the water into a glass.
Building a Community From the Ground Up
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In this activity, a group of learners work collaboratively to design and construct a paper model showing the evolution of an environment through multiple stages, from prehistory through the modern cit