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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal. The idea is that computers and robots are programmed with step-by-step instructions. As the blindfolded "robot" moves through the space, the "programmer" writes down the steps for repeating later. This process of fixing problems in programs as they arise is known as "iterative testing." [Activity is publicly available through a web crawler capture on Archive.org.]
- Under 5 minutes
- 10 to 30 minutes
- 1 cent - $1 per group of students
- Ages 6 - 14
- Activity, Simulation
- English
Quick Guide
Materials List (per group of students)
- Large room
- Supplies to use as obstacles: pillows, chairs, etc.
- Blindfold
- Pencil/Pen
- Paper
Subjects
-
Engineering and Technology
-
Computing
- Computer Science
-
Engineering
- Computer Engineering
-
Technology
- Information and Communication
-
Computing
- Mathematics
-
The Nature of Technology
-
The Design Process
- Troubleshooting and Maintenance
-
The Design Process
Informal Categories
- Computers
- Physical Activity
Audience
To use this activity, learners need to:
- see
- hear
- be mobile
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Includes alignment to state and/or national standards:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, OMSI, 2004
Funding Source:
- National Science Foundation, ESI-0206403