Search Results
Showing results 1 to 20 of 37

Soap: Sometimes oil and water do mix!
Source Institutions
In this activity (on page 2 of PDF), learners mix oil and water. Then, they add soap and observe what changes! The activity demonstrates how oil and water don't mix, except when soap is added.

Setting the Scene
Source Institutions
In this activity (on page 2), pairs of learners create an imaginary crime scene. One person leaves the room while the other person moves a few things around.

Robot Hands
Source Institutions
This activity (on page 2) explores how sensing is part of robotics. Learners try tying their shoes with different constraints.

Color by Numbers: Image Representation
Source Institutions
Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.

Fingerprint Identification
Source Institutions
In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

Count the Dots: Binary Numbers
Source Institutions
Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.

I Want to Hold Your Hand
Source Institutions
In this activity, learners construct a robot-like hand to demonstrate how data is collected when using robotic technology.

Watch and Create! Creativity For Sustainability
Source Institutions
In this activity, children and adults work together to explore their relationship with technology and examine ways to make sustainable media consumption choices.

Stethoscope
Source Institutions
Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

Quipus
Source Institutions
Learners create an Incan counting device called a quipu (pronounced kee-poo).

DNA Extraction: Look at your genes!
Source Institutions
Extract your DNA from your very own cells! First, learners swish salt water in their mouth to collect cheek cells and spit the water into a glass.

Human Interface Design: The Chocolate Factory
Source Institutions
In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.

Divide and Conquer
Source Institutions
Learners work in groups to build model cars from paper parts. First, each learner builds cars individually and the group times themselves.

Exploring the Solar System: Asteroid Mining
Source Institutions
In this activity, learners will imagine the challenges and opportunities of asteroid mining.

Lightest and Heaviest: Sorting Algorithms
Source Institutions
Computers are often used to put lists into some sort of order—for example, names into alphabetical order, appointments or e-mail by date, or items in numerical order.

Bring it into Focus
Source Institutions
In this activity (page 2 of PDF), learners play with a lens and a piece of paper to focus an image on the paper. Learners look at different things, and see how the lenses affect the image.

The Orange Game: Routing and Deadlock in Networks
Source Institutions
When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt
MarsBound!: Mission to the Red Planet
Source Institutions
MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

Planet Exploration Mission
Source Institutions
In this activity, learners design a scientific exploration mission to a planet or moon of their choice.

Three Little Pigs
Source Institutions
In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.