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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards. When the card's dots are showing, its value is 1 and the dots are counted. When the card's dots are not showing, its value is 0 and the dots are not counted. Learners model binary counting to discover patterns and represent numbers. This activity includes three worksheet activities (1 introductory and 2 extensions) for learners to complete and background information for the instructor.
- 10 to 30 minutes
- 45 to 60 minutes
- $1 - $5 per student
- Ages 8 - 14
- Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per student)
- for class: 1 large set of 5 binary cards on cardstock paper, 8.5"x11"
- set of 5 binary cards on cardstock paper, one 8.5"x11" sheet makes 4 sets
- copy of Worksheet Activity: Binary Numbers, p9
- (for extension) copy of Worksheet Activity: Working with Binary, p10
- (for extension) copy of Worksheet Activity: Counting Higher than 31, p11
Subjects
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Engineering and Technology
-
Technology
- Information and Communication
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Technology
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Mathematics
-
Algebra
- Patterns
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Number and Operations
- Number Systems
- Representation
-
Algebra
Informal Categories
- Computers
Audience
To use this activity, learners need to:
- see
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Components that are part of this resource:
This resource is part of:
Access Rights:
- Free access
By:
Rights:
Funding Source:
- Google, Inc.