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Showing results 601 to 620 of 691

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In this engineering activity, challenge learners to invent a water filter that cleans dirty water.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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Find out what it would be like to have ears shaped differently from your own! Design and make different animal ears then try them out.

1 cent - $1 per student Ages 4 - 11 5 to 10 minutes
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In this oceanography and data collection activity, learners cast real time sea state conditions using buoys from NOAA's National Data Buoy Center.

1 cent - $1 per student Ages 14 - 18 1 to 2 hours
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners will make seed orbs to grow new trees and plants. Learners will explore ecology and life cycles as well as stewardship through this activity.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners use simple items to construct a device for indicating air pressure changes.

$1 - $5 per student Ages 8 - 18 1 to 4 weeks
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In this indoor and/or outdoor activity, learners make an anemometer (an instrument to measure wind speed) out of a protractor, a ping pong ball and a length of thread or fishing line.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners are challenged to design and build the tools they need to survive being shipwrecked on a deserted island.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the potential of interchangeable standard parts to create a large number of unique creations in different combinations.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes