Acting Out

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This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers. Instead of moving checkers or pennies around on a table, learners play the role of the different pieces of the puzzle, and have to move themselves around. The lesson plan includes printable pictures of different characters than can be worn by the learners. Answers to the puzzles are provided so the facilitator can guide learners towards the solution.

Quick Guide

Preparation Time:
5 to 10 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:
1 cent - $1 per student

Age Range:
Ages 8 - 14

Resource Types:
Activity, Game, Lesson/Lesson Plan


Materials List (per student)

  • Paper or index cards
  • Optional: for Trading Places activity use multiple colors including black (1), orange (1), white (5), and green (5) or Master B: Frog, Rabbit, Carrot and Fly
  • Masking tape
  • Pens
  • Secret Card Optional Extension: deck of cards
  • Photocopies of Master A: Puzzle Rules


  • Mathematics
  • The Nature of Technology
    • The Design Process
      • Problem Solving

Informal Categories

  • Games
  • Physical Activity


To use this activity, learners need to:

  • see
  • be mobile

Learning styles supported:

  • Involves teamwork and communication skills
  • Involves hands-on or lab activities


Access Rights:

  • Free access