Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable orbit. Learners answer trivia questions about light to circle the outer orbit and jump back into the inner, stable orbit. The first player to make it around the game board pops back into the stable orbit, emits light from the atom, and wins! Activity also has links to information about Albert Einstein's discovery of the photoelectric effect for which he won a Nobel Prize.