Gollywood Squares Game


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In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs. This game enables learners to practice adding and subtracting and counting money. [Activity is publicly available through a web crawler capture on Archive.org.]

Quick Guide


Preparation Time:
10 to 30 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:
1 cent - $1 per group of students

Age Range:
Ages 8 - 11

Resource Types:
Activity, Game

Language:
English

Materials List (per group of students)


Subjects


  • Mathematics
    • Number and Operations
      • Operations
  • The Nature of Technology
    • The Design Process
      • Problem Solving

Informal Categories


  • Financial Literacy
  • Games

Audience


To use this activity, learners need to:

  • see
  • read
  • touch

Learning styles supported:

  • Involves hands-on or lab activities

Other


This resource is part of:

Access Rights:

  • Free access

By:

Rights:

  • All rights reserved, THIRTEEN, 2011

Funding Sources:

  • National Science Foundation
  • Northrop Grumman Corporation
  • Ernst & Young LLP
  • PBS
  • Corporation for Public Broadcasting
  • The Volckhausen Family