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In this activity, learners explore how watermills have helped harness energy from water through the ages. Learners work in teams of "engineers" to design and build their own watermill out of everyday items. They test their watermill, evaluate their results, and present to the group. As an extension activity, older learners may design a gear system that is powered by the watermill.
- Under 5 minutes
- 1 to 2 hours
- $10 - $20 per group of students
- Ages 8 - 18
- Activity, Lesson/Lesson Plan
- English
Quick Guide
Materials List (per group of students)
- Student Resource Sheets
- Student Worksheets
- Water source, large basin, or sink
- Tape
- Stopwatch or clock
- Measuring cup or pouring device
- Styrofoam cylinder
- Plastic or wooden spoons
- Small wooden (balsa) pieces
- Bendable wire (such as florist or craft wire)
- String
- Paperclips
- Rubber bands
- Toothpicks
- Aluminum foil
- Tape
- Wooden dowels
- Plastic or wax coated food container lids
- Other materials as needed
Subjects
-
Engineering and Technology
-
Engineering
- Mechanical Engineering
- Technology
-
Engineering
-
Physical Sciences
-
Energy
- Potential and Kinetic Energy
- Work and Machines
-
Motion and Forces
- Machines
- Gravity
- Rotation Motion
-
Energy
-
The Nature of Technology
-
Technology and Society
- Impacts of Technology
- Technology and the Environment
-
The Design Process
- Research and Development
- Invention and Innovation
- Problem Solving
- Troubleshooting and Maintenance
-
Technology and Society
Informal Categories
- Nature and Environment
Audience
To use this activity, learners need to:
- see
- read
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Components that are part of this resource:
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
Rights:
- All rights reserved, IEEE,