Showing results 1 to 20 of 20
In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.
In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.
This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts in action.
Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.
In this activity, learners create painting machines that can paint moving forwards and backwards.
In this activity, learners explore the concept of force and how pulleys are used in everyday life to make work easier.
In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.
In this activity, learners build their own sound machines and explore the interplay of motion and sound.
In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.
In this activity, learners explore how watermills have helped harness energy from water through the ages.
In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.
In this activity, learners explore the engineering and principles behind working elevators.
A group of 6 learners works together as a team with each learner performing a different role. Together, they need to maneuver a die through a maze.
In this activity, learners will build a ball run contraption.
In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).
In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.
In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.