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Showing results 81 to 100 of 267

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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this design challenge activity, learners build a four-stringed instrument that can play a tune.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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The Drawing Board consists of a marking pen that remains stationary and a platform that swings beneath the pen, acting as a pendulum.

Over $20 per group Ages 8 - 14 10 to 30 minutes
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In this creative roleplay activity, learners will explore the various processes of the water cycle using movement, sound, and props to aid in comprehension.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.

$5 - $10 per group Ages 11 - adult 1 to 2 hours
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From this How To slide show, you create an Audio Tape Bow that can play distorted audio sounds by running it across a tape head.

$1 - $5 per student Ages 8 - adult 45 to 60 minutes
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In this activity, participants will learn about how gigantic clouds of gas and dust in space, called nebulas, are formed. They'll create their own colorful model nebula using paint and a spinner.

Over $20 per group Ages 4 - adult 5 to 10 minutes
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Learners write or draw with white crayon on white paper. They look and feel to detect their marks on the paper. Then, learners paint over their paper with watercolor paint.

$1 - $5 per group Ages 4 - 14 Under 5 minutes
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In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
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Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners cut out a fish and then "paint" it using universal indicator and acids and bases.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners get hands-on experience with ratios and scaling while making their own jewelry out of recycled plastic containers.

free Ages 11 - 14 45 to 60 minutes
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

1 cent - $1 per student Ages 8 - 18 45 to 60 minutes
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In this activity (page 1 of the PDF under SciGirls Activity: Rabbits), learners will visit a zoo, aquarium, or pet store to view a variety of fish.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners construct a device that projects images onto a surface, so they can trace landscapes and other sights.

$10 - $20 per student Ages 8 - 14 1 to 2 hours
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This activity requires a Pico Cricket (tiny computer).

Over $20 per group Ages 8 - 18 4 to 24 hours
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Break open that used musical toy and squish some Play-Doh over the circuit boards, and you will hear some weird and distorted sounds the manufacturer never intended!

$1 - $5 per student Ages 4 - adult 45 to 60 minutes
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners discover that nanoparticles of gold can appear red, orange or even blue. They learn that a material can act differently when it’s nanometer-sized.

Over $20 per group Ages 4 - adult 5 to 10 minutes