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Shrinking Polymers
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In this activity, learners discover that some plastics will shrink when you get them hot. Learners bake polystyrene in a regular oven and discover what happens.

Rainbow Film
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In this activity, learners use clear nail polish to create a beautiful iridescent pattern on black paper. Learners discover that a thin film creates iridescent, rainbow colors.

Balloon Nanotubes Tabletop
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This activity introduces learners to the structure and properties of carbon nanotubes.

Exploring Materials: Nano Gold
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In this activity, learners discover that nanoparticles of gold can appear red, orange or even blue. They learn that a material can act differently when it’s nanometer-sized.
Magnus Glider
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A design challenge that takes paper airplanes into an entirely different direction: a magnus glider uses cups and and rubber bands to create a glider that uses the same forces that a curveball (from b

Gumdrop Chains and Shrinky Necklaces
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In this activity, learners thread gumdrops together to make a model of a polymer.

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Marshmallow Catapult
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In this activity, learners explore physics by building a catapult that launches marshmallows with household objects.

Crystal Packin' Mama
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In this activity, learners investigate the basic crystal structures that metal atoms form.

Biomimicry Mash-Up
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In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

Building Bridges
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In this activity, learners explore the engineering design process and the basic mechanics behind building bridges as they build one themselves using gumdrops and toothpicks.

Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.

How Many Pennies?
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In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.

Space Elevator
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In this activity, learners imagine what the world might look like if we could build an elevator to space!