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Rolling Action Art
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In this activity, learners of all ages will roll a ball coated with paint to artistically visualize the motion of the object.

Floating Head Cup
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In this activity, learners watch a figure "magically" float up through the air.

Magnets on the Move
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In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.

Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

Cup Draw
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

Spinning Blackboard
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Create beautiful spirals by drawing a straight line. This sounds crazy, but you can with a turntable (a record player or lazy susan), paper, and pen.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Macchia Madness
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In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Make A Spinning Top
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In this activity, learners design and build a toy top out of simple, everyday materials and have the option to use the toy as an artistic tool.

Design a Microexpression Zoetrope
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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.

Hang Time
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Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

Chirping Bird
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In this activity, learners build a cuica or chirping bird using straw, string, and a bottle cap. Use this activity to explore the interplay of motion and sound.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Set It Straight
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In this activity, learners build a simple tabletop seesaw to test how different variables (the position of the fulcrum, distance, weight) affect its balance under increasing weight loads.