Cup Draw


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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version. See related resource for a low-tech hack of the same activity.

Quick Guide


Preparation Time:
10 to 30 minutes

Learning Time:
45 to 60 minutes

Estimated Materials Cost:
$1 - $5 per student

Age Range:
Ages 8 - 14

Resource Type:
Activity

Language:
English

Materials List (per student)


  • LEGO RCX, or a Cricket
  • Motor, cable, and some LEGO parts
  • Light sensor or other sensor (optional)
  • Plastic cup, 9 or 16 oz.
  • Pens, pencils, and/or markers
  • Hot glue gun (with hot glue stick)
  • Drawing paper: large sheets of paper will give your drawing machine more space

Subjects


  • Engineering and Technology
    • Engineering
      • Mechanical Engineering
  • Physical Sciences
    • Electricity and Magnetism
      • Electric Motors
    • Motion and Forces
      • Machines
  • The Nature of Technology
    • The Design Process
      • Invention and Innovation
      • Problem Solving
      • Troubleshooting and Maintenance

Informal Categories


  • Arts and Crafts
  • Electronics
  • Toys

Audience


To use this activity, learners need to:

  • see
  • touch

Learning styles supported:

  • Links STEM to other topics of interest such as arts and humanities
  • Involves hands-on or lab activities

Other


Components that are part of this resource:

This resource is part of:

Access Rights:

  • Free access

By:

Rights:

Funding Source:

  • National Science Foundation, 0087813