Search Results
Showing results 301 to 320 of 583

Make a Comet on a Stick
Source Institutions
In this activity, learners craft their own model of a comet on a stick to make it fly around the room.

The Model Neuron
Source Institutions
In this activity, learners create a model of a neuron by using colored clay or play dough. Learners use diagrams to build the model and then label the parts on a piece of paper.

Make a DNA Model
Source Institutions
In this activity, learners make a 3-D model of DNA using paper and toothpicks. While constructing this model, learners will explore the composition and structure of DNA.

Make an Animation
Source Institutions
In this activity, learners make a device called a phenakistoscope, which displays a continuously looping animation consisting of images drawn onto a spinning disc.

Indicator Paper
Source Institutions
Use grape juice, baking soda, water and vinegar to make acid and base indicator paper! This activity contains a recipe and instructions for the indicator paper.

Bake Ice Cream in Your Oven
Source Institutions
In this a hands-on activity, learners explore how to put ice cream in an oven without it melting. Ideas in this activity include insulation and cooking.
Flesh Out a Fossil
Source Institutions
In this activity, learners discover how artists start with a skeleton and turn it into a realistic drawing of a dinosaur.

Marshmallow Models
Source Institutions
No glue is needed for learners of any age to become marshmallow architects or engineers.

Finding the Sweet Spot
Source Institutions
In this activity, learners will discover how to find the "sweet spots" on a baseball bat. Whenever an object is struck, it vibrates in response.

Paperfolding Polyhedrons
Source Institutions
In this activity (on pages 55-66 of PDF), learners fold paper into origami shapes and then combine several identical shapes into a three-dimensional structure.

Biomimicry Mash-Up
Source Institutions
In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

Density Rainbows
Source Institutions
In this activity, learners explore the concept of density by pouring 5 different liquids into a jar. Food coloring is added if needed to give each liquid a distinct color.

Atomic Mobile
Source Institutions
Learners make a mobile model of a carbon atom using clay, wire, and pipe cleaners.

Squeezing Pictures Into Codes
Source Institutions
In this activity, learners will explore how computers represent pictures using pixels.

For the Birds
Source Institutions
In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

The Carbon Cycle and its Role in Climate Change: Activity 3
Source Institutions
In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.

Moon's Long History: Impact Paintings
Source Institutions
In this activity, pairs of learners model how scientists use craters to determine the ages of lunar surfaces. One partner keeps time while the other creates a painting for the other to interpret.

Special Effects Using Household Chemicals
Source Institutions
In this activity on page 4 of the PDF (Behind the Scenes with Chemistry), learners make some special effects, including snow and breaking glass, with supplies found in the home.

Loopy Geometry
Source Institutions
Discover geometry by creating shapes from loops of paper. In this activity, paper loops transform to give you totally new structures when you cut them.