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Make your own spin art device using an old record player! Notice patterns and effects the spinning movement has on your work. When finished, post your work to the Spin Art Gallery!

$1 - $5 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners of all ages will roll a ball coated with paint to artistically visualize the motion of the object.

$1 - $5 per group Ages 4 - adult 30 to 45 minutes
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In this activity, learners watch a figure "magically" float up through the air.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners design and build a toy top out of simple, everyday materials and have the option to use the toy as an artistic tool.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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In this activity, learners build a cuica or chirping bird using straw, string, and a bottle cap. Use this activity to explore the interplay of motion and sound.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners build small animated toys that move.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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Learn about friction and kinetic energy with this cool spinning toy.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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Everybody loves boomerangs! In this activity about force and motion, the learners will experiment with boomerangs and explore how they work. This is a great activity to get learners up and moving.

$1 - $5 per student Ages 4 - 8 10 to 30 minutes