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Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Make a Mobile!
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

Sound Automata
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

Burst a Bubble
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In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.

Jitterbugs
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

What is Nanotechnology?
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In this activity related to nanotechnology, learners observe some of the effects that result from creating a thin layer of material several nanometers thick.

Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Finger Basketball
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In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.

Minibot
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

Glitter Slime
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

Floating and Falling Flows
Learners create beautiful fluid motion. They explore fluid dynamics, surface tension, solubility, and buoyancy while mixing liquids together.

Skewers and Garden Poles
Source Institutions
In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.

Positive Planning Adds Up
Source Institutions
In this drawing/mapping activity, learners design plots of land while incorporating positive strategies for improving water quality.

Density Rainbow and the Great Viscosity Race
Learners conduct two activities to investigate two properties of liquids: density and viscosity. In a clear container, learners stack 7 different liquids which will layer according to their density.

Excavating and Mapping Under Water
Source Institutions
In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.