Search Results
Showing results 1 to 20 of 38

Art Cars
Source Institutions
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

Puppet Power
Source Institutions
In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

A Towering Achievement
Source Institutions
In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

Bearings for Your Whirligig
Source Institutions
Experiment with friction and make bearings for a whirligig! This activity is a nice introduction to friction and bearings and demonstrates why bearings are useful for spinning.

Jumpy Dolls
Source Institutions
In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.

Pico Cricket Compass
Source Institutions
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Build a Band
Source Institutions
In this design challenge activity, learners build a four-stringed instrument that can play a tune.

High Tech Fashion
Source Institutions
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Get It Write
Source Institutions
In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

Building a 3-D Space Maze: Escher Staircase
Source Institutions
In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

Waterhouse Hawkins and the Nano Dinosphere Museum
Source Institutions
In this activity, learners explore dinosaurs and fossils by creating a diorama.

Castle Basics
Source Institutions
In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha

Designer Ears: Make “better” ears!
Source Institutions
Find out what it would be like to have ears shaped differently from your own! Design and make different animal ears then try them out.

Curious Contraptions
Source Institutions
In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

Manufacturing Technologies: Making a Picture Frame
Source Institutions
Learners examine the manufacturing process while they make picture frames from cereal boxes.

Sky Diver
Source Institutions
Students design and build their own parachutes in this hands-on engineering project.

Apartment Buildings and More
Source Institutions
In this engineering activity, young learners investigate multi-level buildings.

Energetic Musical Instruments
Source Institutions
Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.