Search Results
Showing results 1 to 20 of 114

Wet Art
Source Institutions
In this activity (located on page 10 of the PDF), learners explore the properties of spraying and dripping water, while making art.

Animal Hats
Source Institutions
In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.

Art Cars
Source Institutions
In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

Cup Draw
Source Institutions
In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

Clay Exploration
Source Institutions
In this activity, learners explore the possibilities of clay as a natural material.

Push Pull Painter
Source Institutions
In this activity, learners create painting machines that can paint moving forwards and backwards.

Fun with Shapes
Source Institutions
In this activity, early learners combine pre-cut recognizable shapes and their own abstract ideas to make representational pictures (e.g. houses, trees, shoes).

Puppet Power
Source Institutions
In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Macchia Madness
Source Institutions
In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

What's the Buzz?
Source Institutions
In this activity, learners construct a playable kazoo from inexpensive materials. They will experience how vibration creates sound waves and music.

Cup Draw (Low Tech)
Source Institutions
In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Motion Picture
Source Institutions
During this hands-on activity, learners are briefly exposed to moviemaking and animation, when they create their own thaumatropes.

Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

A Towering Achievement
Source Institutions
In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Make Your Own Rainstick
Source Institutions
In this activity, leaners build their very own rainsticks, an instrument filled with pebbles and seeds that create sounds like falling rain. Save costs by using material found around the home.

Make Recycled Paper
Source Institutions
Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.

Hang Time
Source Institutions
Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

Bug Hats
Source Institutions
In this activity, learners use their imaginations and experiment with different materials to create bug hats.