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Spin Art
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Make your own spin art device using an old record player! Notice patterns and effects the spinning movement has on your work. When finished, post your work to the Spin Art Gallery!

Rolling Action Art
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In this activity, learners of all ages will roll a ball coated with paint to artistically visualize the motion of the object.

Words in Motion, Motion in Words
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In this art activity (page seven of the pdf), learners will use their creativity to make a "motion collage." Each student will be encouraged to draw a picture of something that moves to be a part of t

Rhythm Painting
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In this activity, early learners create paintings by making music and rhythm. Learners place paper in cans, add paint-soaked beans (or pebbles) and put the tops on.

Floating Head Cup
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In this activity, learners watch a figure "magically" float up through the air.

Magnets on the Move
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In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.

Roller Ball Painting
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This is an activity in which learners explore the effects of gravity, motion and momentum while creating art.

Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

Cup Draw
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

Spinning Blackboard
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Create beautiful spirals by drawing a straight line. This sounds crazy, but you can with a turntable (a record player or lazy susan), paper, and pen.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Puppet Power
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In this mechanical engineering activity, learners design shadow puppets with moving parts and use them to tell stories.

Macchia Madness
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In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Cup Draw (Low Tech)
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

Make A Spinning Top
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In this activity, learners design and build a toy top out of simple, everyday materials and have the option to use the toy as an artistic tool.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.