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Showing results 1 to 15 of 15

Ambiguous Cube
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In this activity, learners construct a three-dimensional ambiguous cube to explore visual illusions and how our brains interpret or misinterpret information.

Pea Brain!: Explorations in Estimation
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In this activity, learners use two different techniques to estimate how many little things fit into one bigger thing.

Visualizing How the Vestibular System Works
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In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the

Smell Match
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In this matching activity (3rd activity on the page), learners use their sense of smell to match pairs of opaque containers filled with various smelly items like orange peel, roses, or moth balls.

What Is a Neuron?
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This neuroscience activity introduces learners to how messages are sent and received by neurons. Learners use modeling clay and pipe cleaners to build model neurons.

How Sweet It Is
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In this activity (4th activity on the page), learners use their sense of smell to rate and arrange containers filled with different dilutions of a scent (like cologne or fruit juice) in order from wea

Sand Paper Rankings
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In this activity (2nd activity on the page), learners explore the sensitivity of their sense of touch.

CD Spinner
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In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.

Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

Motor Learning
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In this activity (26th on the page), learners construct an easy-to-build device and test motor learning.

Tasty Buds
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In this activity (1st activity on the page), learners explore their sense of taste and the structure of the tongue by taste-testing various foods.

Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

Topological Puzzles
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Vestibular-Ocular Reflex
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In this activity, learners will perform various investigations to understand the vestibular-ocular reflex and learn about the importance of visual cues in maintaining balance.