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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ

free Ages 8 - adult 10 to 30 minutes
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

free Ages 11 - 18 10 to 30 minutes
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This game asks you a series of questions about how much time you spend in front of a screen, not being active.

free Ages 8 - 14 5 to 10 minutes
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In this fun and interactive online exhibit, the straight lines of a tile wall appear to curve. The learner moves the rows of tiles and changes the color of the grout to achieve the intriguing effect.

free Ages 4 - 18 5 to 10 minutes
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In this interactive game, learners compare their music-listening skills with that of a three-month-old baby.

free Ages 6 - adult 5 to 10 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

free Ages 4 - 14 5 to 10 minutes
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This online game tests reaction time. The learner controls a computer-generated frog, and must press a button as soon as a fly appears on the game's radar screen or can be heard from the speaker.

free Ages 8 - 11 5 to 10 minutes
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.

free Ages 8 - 14 10 to 30 minutes
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In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

free Ages 8 - 18 1 to 2 hours
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In this data activity, learners analyze data from coral reef snapshots taken by scientists at the Virginia Institute of Marine Science.

free Ages 11 - 18 45 to 60 minutes