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Program a Friend
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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

Screen Time
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This game asks you a series of questions about how much time you spend in front of a screen, not being active.

Secret Writing Devices
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In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.