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Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Over $20 per student Ages 11 - 14 2 to 4 hours
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

$10 - $20 per group Ages 11 - 14 4 to 24 hours
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the concept of valve operation and how engineers have adapted valves for use in mechanical heart valve design.

Over $20 per group Ages 8 - adult 1 to 2 hours
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In this activity, learners explore how engineers design devices that can detect the presence of pollutants in the air.

$10 - $20 per group Ages 8 - 18 1 to 7 days
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In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.

Over $20 per group Ages 8 - 18 1 to 2 hours
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Learners construct one or more of the following kinds of sundials: a shadow plot, a horizontal sundial, and a diptych sundial.

$1 - $5 per student Ages 11 - 14 1 to 7 days
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Over $20 per group Ages 8 - 14 1 to 7 days
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In this activity, learners explore rocketry and the principals of space flight.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners use simple, everyday materials to experiment with balls and ramps.

Ages 4 - adult
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In this activity, learners will explore engineering to construct an insect collecting tool (insect aspirator). The pooter uses suction to safely collect smaller insects that nets miss or may injure.

$1 - $5 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners are challenged to build a bird feeder using recycled materials from home and are encouraged to problem solve during the extensions.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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Learners build particulate matter collectors--devices that collect samples of visible particulates present in polluted air.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this design-based lesson, learners study flood dynamics as they modify a riverbed with blockages or levees to simulate real-world scenarios.

Over $20 per group Ages 11 - 14 1 to 2 hours
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In this engineering design challenge, learners make a bird and then control its flight with attached strings.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

$5 - $10 per group Ages 6 - 18 30 to 45 minutes
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Lift Off) is a full inquiry investigation into the engineering challenges of sending scientific sensors into space.

Over $20 per group Ages 8 - 14 1 to 7 days