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Design Your Own Rube Goldberg Machine
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Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.

The Squeeze is On
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Each group of learners uses everyday materials, such as paper, toothpicks, and tape to design and construct a structure intended to support the weight of a cinder block for 30 seconds.

Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Oil Spill Cleanup
This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

Dinosaur Breath
Through discussion and hands-on experimentation, learners examine the geological (ancient) carbon cycle.

Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Move That Lighthouse!
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In this activity, learners explore how engineers work in a team to solve problems.

Popsicle Bridge
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In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit

Puff Car
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In this activity, learners are challenged to design a wind-powered car using only a handful of household materials.

Curious Contraptions
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

Adaptive Device Design
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

A Place in Space
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Learners construct and use a "real" 3D coordinate system out of balsa wood and foam core. They will then be able to locate coordinates in space.

Map That Habitat
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Historically, sea floor mapping (bathymetry) was done by soundings.

Hot Cans and Cold Cans
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Learners apply their knowledge of heat transfer to design two cans - one that will retain heat and one that will cool down quickly.

Wet Pennies
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Learners initially test to see how many drops of liquid (water, rubbing alcohol, and vegetable oil) can fit on a penny.

Does Your Chewing Gum Lose Its Flavor?
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Each learner chews a piece of gum until it loses its flavor, and then leaves the gum to dry for several days.

Energetic Musical Instruments
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

Critical Load
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In this activity, learners explore the concepts of structural engineering and how to measure the critical load, or the maximum weight a structure can bear.

Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.