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Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Each group of learners uses everyday materials, such as paper, toothpicks, and tape to design and construct a structure intended to support the weight of a cinder block for 30 seconds.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
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Through discussion and hands-on experimentation, learners examine the geological (ancient) carbon cycle.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners build water-propelled engines from soft drink cans.

$1 - $5 per group Ages 4 - 14 30 to 45 minutes
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In this activity, learners explore how engineers work in a team to solve problems.

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners are challenged to design a wind-powered car using only a handful of household materials.

$1 - $5 per student Ages 4 - adult 30 to 45 minutes
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

$1 - $5 per group Ages 8 - 18 1 to 2 hours
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Learners construct and use a "real" 3D coordinate system out of balsa wood and foam core. They will then be able to locate coordinates in space.

$1 - $5 per group Ages 11 - 14 30 to 45 minutes
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Historically, sea floor mapping (bathymetry) was done by soundings.

$1 - $5 per group Ages 11 - 14 2 to 4 hours
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Learners apply their knowledge of heat transfer to design two cans - one that will retain heat and one that will cool down quickly.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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Learners initially test to see how many drops of liquid (water, rubbing alcohol, and vegetable oil) can fit on a penny.

$1 - $5 per group Ages 11 - 14 10 to 30 minutes
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Each learner chews a piece of gum until it loses its flavor, and then leaves the gum to dry for several days.

$1 - $5 per group Ages 11 - 14 2 to 4 hours
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the concepts of structural engineering and how to measure the critical load, or the maximum weight a structure can bear.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

$1 - $5 per group Ages 8 - 18 1 to 2 hours