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Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners explore the engineering and principles behind working elevators.

$5 - $10 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners explore watercraft engineering and sailing.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

1 cent - $1 per group Ages 4 - adult 30 to 45 minutes
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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In this activity learners will build roller coasters and test them using small balls or marbles.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.

free Ages 6 - adult 30 to 45 minutes
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In this activity, learners are challenged to build a bird feeder using recycled materials from home and are encouraged to problem solve during the extensions.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners will build a stomp-powered launcher to blast off paper rockets they design. Materials can be found at a local hardware store or you may already have them at home.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this series of activities (page 5), students are introduced to the design process.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

$5 - $10 per group Ages 6 - 18 30 to 45 minutes