Search Results
Showing results 1 to 20 of 30

Blow-and-Go Parachute
Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

Engineering Ups and Downs
Source Institutions
In this activity, learners explore the engineering and principles behind working elevators.

Sail Away
Source Institutions
In this activity, learners explore watercraft engineering and sailing.

Nano Waterproofing
Source Institutions
This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Gumdrop Dome
Source Institutions
In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Filtration Investigation
Source Institutions
In this activity, learners explore how engineering has developed various means to remove impurities from water.

Chain Reaction II
Source Institutions
In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Shake it up with Seismographs!
Source Institutions
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

Exploring the Solar System: Mission to Space Board Game
Source Institutions
In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

Whirling Windmills
Source Institutions
In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Design a Seed
Source Institutions
In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

Roller Coasters
Source Institutions
In this activity learners will build roller coasters and test them using small balls or marbles.

Balancing Sculptures
Source Institutions
In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.

Bird Feeder Challenge
Source Institutions
In this activity, learners are challenged to build a bird feeder using recycled materials from home and are encouraged to problem solve during the extensions.

Stomp Rockets
Source Institutions
In this activity, learners will build a stomp-powered launcher to blast off paper rockets they design. Materials can be found at a local hardware store or you may already have them at home.

Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Jump Into Design: Understanding the Design Process
Source Institutions
In this series of activities (page 5), students are introduced to the design process.

Build An Aqueduct
Source Institutions
In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.