Search Results
Showing results 1 to 9 of 9

Copter Engineering
Source Institutions
In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

Designing a Wall
Source Institutions
In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Chain Reaction II
Source Institutions
In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Exploring the Solar System: Mission to Space Board Game
Source Institutions
In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

Design a Seed
Source Institutions
In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

Roller Coasters
Source Institutions
In this activity learners will build roller coasters and test them using small balls or marbles.

Tall Tower Challenge
Source Institutions
In this activity, learners will use their chosen material to build the tallest tower possible in under three minutes. This activity uses problem solving and fine motor skills to challenge learners.

Make Pooter
Source Institutions
In this activity, learners will explore engineering to construct an insect collecting tool (insect aspirator). The pooter uses suction to safely collect smaller insects that nets miss or may injure.

Straws and Pins
Source Institutions
In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.