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Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Puff Mobile
Source Institutions
In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.

Make and Fly a Helicopter
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Learners follow the template to build and fly a paper helicopter.

Hoop Glider
Source Institutions
In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

Brick Drop Challenge
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In this design challenge, leaners attempt to build a strong structure out of LEGO® bricks that can withstand a 4-foot drop.

Micro Automata
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In this activity, learners build small animated toys that move.

Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.

Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Cranking Bird
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

Roller Coasters
Source Institutions
In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Lever Cowboy
Source Institutions
In this activity, learners build a figure that moves and "comes to life" when they pull its string.

Echo Base Bobsleds
Source Institutions
The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

Zipline
Source Institutions
In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.