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Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Chain Reaction II
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Tall Tower Challenge
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In this activity, learners will use their chosen material to build the tallest tower possible in under three minutes. This activity uses problem solving and fine motor skills to challenge learners.

Make Pooter
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In this activity, learners will explore engineering to construct an insect collecting tool (insect aspirator). The pooter uses suction to safely collect smaller insects that nets miss or may injure.

What Gives?
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In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.

Straws and Pins
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.