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Copter Engineering
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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
Shadow Puppets
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.

Make and Fly a Helicopter
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Learners follow the template to build and fly a paper helicopter.

Under Pressure
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In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Hoop Glider
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

Paper Bridge
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In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.

Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.

Super Golf Tower
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In this engineering activity, challenge learners to build a tower out of 10 sheets of newspaper and 3 feet of masking tape, which can hold a golf ball balancing at the top.

Action Figure
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In this project, students explore how levers work, by making a puppet with moving limbs.
Stranded
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What's a more compelling problem to solve than being stranded on a deserted island?
Dowels and Rubber Bands I
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If you have 3-foot dowels and rubber bands, you can can started on this fun and open design challenge. You can make structures big and small: make it so you can fit your parent into it!

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Divide and Conquer
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Learners work in groups to build model cars from paper parts. First, each learner builds cars individually and the group times themselves.

Sum of Your Parts
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A group of 6 learners works together as a team with each learner performing a different role. Together, they need to maneuver a die through a maze.