Search Results
Showing results 1 to 18 of 18

Keep-a-Cube
Source Institutions
In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.

Apartment Buildings and More
Source Institutions
In this engineering activity, young learners investigate multi-level buildings.

Elevator Engineering
Source Institutions
In this activity, learners will use household items to design and build an elevator that will carry 2 passengers to a height of 16 inches...or higher!

Bouncing Balloons
Source Institutions
In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.

Building Tall
Source Institutions
In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

Egg Bungee Jump
Source Institutions
In this activity, learners design a bungee jump for an egg using nylon stockings.

Which Parachute
Source Institutions
In this activity, learners will engineer three different parachutes to test how well each one works.

Parachute Parade
Source Institutions
In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

Marshmallow Models
Source Institutions
No glue is needed for learners of any age to become marshmallow architects or engineers.

Leaning Tower of Pasta
Learners build structures from spaghetti and marshmallows to determine which structures are able to handle the greatest load.

Super Spinners
Learners build at least two different spinners (tops) to investigate how mass distribution, size, and shape affect the length of time the spinner spins.

DIY Pasta Rover
Source Institutions
In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

Micro Automata
Source Institutions
In this activity, learners build small animated toys that move.

Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

Marble Ride
Source Institutions
In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Battleships: Searching Algorithms
Source Institutions
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Touch Down
Source Institutions
In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.