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Design Your Own Rube Goldberg Machine
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Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.

The Squeeze is On
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Each group of learners uses everyday materials, such as paper, toothpicks, and tape to design and construct a structure intended to support the weight of a cinder block for 30 seconds.

Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Oil Spill Cleanup
This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

Trash Talkin'
In this activity, learners collect, categorize, weigh and analyze classroom trash and discuss ways that engineers have helped to reduce solid waste.

Dinosaur Breath
Through discussion and hands-on experimentation, learners examine the geological (ancient) carbon cycle.

Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Move That Lighthouse!
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In this activity, learners explore how engineers work in a team to solve problems.

Popsicle Bridge
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In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit

Curious Contraptions
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

Adaptive Device Design
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In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

Hot Cans and Cold Cans
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Learners apply their knowledge of heat transfer to design two cans - one that will retain heat and one that will cool down quickly.

Energetic Musical Instruments
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Critical Load
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In this activity, learners explore the concepts of structural engineering and how to measure the critical load, or the maximum weight a structure can bear.

Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.

Keep-a-Cube
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In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.

Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

Spaghetti Bridge
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Learners explore the field of civil engineering by making a bridge using spaghetti as their primary building material.