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Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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Learners construct and launch paper helicopters.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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These three short activities challenge groups to fit objects through paper and index cards: "Slots" presents the challenge for one learner to figure out which objects fit through a hole cut by another

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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Learners display their findings after a study of surface area and volume. They build a mobile to show a commercially available box and a constructed cubical box of the same volume.

1 cent - $1 per student Ages 11 - 14 1 to 2 hours
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Learners determine the surface area and volume of two identical boxes, and then figure out the dimensions of a cubical box with the same volume.

1 cent - $1 per student Ages 11 - 14 2 to 4 hours
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In this engineering activity, young learners investigate multi-level buildings.

1 cent - $1 per student Ages 4 - 6 30 to 45 minutes
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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

1 cent - $1 per student Ages 4 - 11 10 to 30 minutes
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In this demonstration/activity, water streaming through holes in the bottom of a suspended soda pop can causes the can to rotate.

1 cent - $1 per group Ages 8 - 14 5 to 10 minutes
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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Learners examine the manufacturing process while they make picture frames from cereal boxes.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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In this activity, learners build a 1:140 "scale model" of NASA's X-33 Reusable Launch Vehicle (RLV) Technology Demonstrator, and investigate how the model dimensions compare to the real vehicle.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this tabletop board game, players will represent a team of scientists and engineers sending a spacecraft on a mission to space.

1 cent - $1 per group Ages 4 - adult 30 to 45 minutes
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In "Exploring the Solar System: Stomp Rockets," participants learn about how some rockets carry science tools—not scientists—into space, and how a special kind of rocket called "sounding rockets" can

1 cent - $1 per student Ages 6 - 14 5 to 10 minutes
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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Space telescopes can offer us better, clearer views of the universe (and of our own planet) than Earth-based telescopes can, but getting these large, delicate pieces of equipment into orbit is tricky.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners design and build a Zoom-a-rang using everyday materials. Experiment with different materials and Zoom-a-rang designs to see how they fly.

1 cent - $1 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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In this engineering activity, learners test the stability of towers they build out of cups, discovering that structures with more mass in the base are more stable.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners build their own rockets from paper, coffee stirrers, and tape. Learners discover that when anything flies, air pressure is always involved.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes