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Learners work in groups to design and build a tower out of balsa wood. As a motivator, they can compete to build a tower with the highest strength-to-weight ratio.

$5 - $10 per group Ages 11 - 14 1 to 2 hours
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In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

$10 - $20 per group Ages 11 - 14 4 to 24 hours
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In this engineering activity, young learners investigate multi-level buildings.

1 cent - $1 per student Ages 4 - 6 30 to 45 minutes
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Using simple, inexpensive items, learners build and test submarine models.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this engineering activity, learners test the stability of towers they build out of cups, discovering that structures with more mass in the base are more stable.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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No glue is needed for learners of any age to become marshmallow architects or engineers.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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How does a green roof, or roof covered by plants, affect the temperature of the inside and outside of a building? Learners design and build houses to find out the answer.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

$10 - $20 per group Ages 14 - 18 1 to 7 days
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Learners observe a simple balloon model of an electrostatic precipitator. These devices are used for pollutant recovery in cleaning industrial air pollution.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this activity, learners investigate passive solar building design with a focus solely on heating.

$5 - $10 per group Ages 14 - 18 4 to 24 hours
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Learners act as engineers and design mini submarines that move in the water like real submarines.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this activity (pages 42-49), learners discover the methods and challenges of building nanoscale structures with macroscale equipment.

$5 - $10 per group Ages 14 - adult 45 to 60 minutes
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In this activity, learners cut out and fold their own collapsible origami starshade, an invention that shields a telescope's camera lens from the light of a distant star so that NASA scientists can ex

free Ages 8 - 18 30 to 45 minutes
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes