Search Results


Showing results 1 to 20 of 20

Add to list Details
In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

$10 - $20 per group Ages 11 - 14 4 to 24 hours
Add to list Details
Through discussion and hands-on experimentation, learners examine the geological (ancient) carbon cycle.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit

$1 - $5 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

free Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore the concept of how engineering has made possible the development of--and ongoing improvements to--adaptive devices that serve to help individuals with a wide range o

$1 - $5 per group Ages 8 - 18 1 to 2 hours
Add to list Details
Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore the concept of valve operation and how engineers have adapted valves for use in mechanical heart valve design.

Over $20 per group Ages 8 - adult 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.

$5 - $10 per group Ages 8 - 18 1 to 7 days
Source Institutions
Add to list Details
In this activity, learners explore how engineers work to solve the challenges of a society, such as efficient planting and harvesting.

Over $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore how engineers design devices that can detect the presence of pollutants in the air.

$10 - $20 per group Ages 8 - 18 1 to 7 days
Source Institutions
Add to list Details
In this activity, learners explore surgical instrument design. Teams of learners construct surgical instruments from everyday materials.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
Add to list Details
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

$10 - $20 per group Ages 14 - 18 1 to 7 days
Add to list Details
Learners observe a simple balloon model of an electrostatic precipitator. These devices are used for pollutant recovery in cleaning industrial air pollution.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Add to list Details
Learners observe and discuss a vacuum cleaner as a model of a baghouse, a device used in cleaning industrial air pollution.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions.

free Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore the question "What is paper?" Learners discover the processes and materials required to make paper while experimenting with different recycled fibers and tools.

Over $20 per student Ages 8 - 18 1 to 7 days
Add to list Details
In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes