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In this activity, learners explore how engineers design devices that can detect the presence of pollutants in the air.

$10 - $20 per group Ages 8 - 18 1 to 7 days
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In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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Using simple, inexpensive items, learners build and test submarine models.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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Learners work with plastic sheeting, masking tape, and string to design the perfect material for plastic chair webbing, and then construct their webbing.

$10 - $20 per group Ages 11 - 14 1 to 2 hours
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this engineering activity, learners construct sturdy geodesic structures out of gumdrops and toothpicks. Use this activity to explore engineering principles as well as sturdy shapes and triangles.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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Learners examine the manufacturing process while they make picture frames from cereal boxes.

1 cent - $1 per student Ages 11 - 14 45 to 60 minutes
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In this activity, learners design a bungee jump for an egg using nylon stockings.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners explore how engineers use scales and measures when designing a manufacturing process to ensure that final products are uniform in weight or count.

$1 - $5 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineers design tire treads to increase safety and reliability.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore the devices used over time to measure changes in temperature.

$1 - $5 per group Ages 8 - 18 1 to 2 hours