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Balsa Towers
Source Institutions
Learners work in groups to design and build a tower out of balsa wood. As a motivator, they can compete to build a tower with the highest strength-to-weight ratio.

Racing with the Sun: Creating a Solar Car
Source Institutions
Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Design Your Own Rube Goldberg Machine
Source Institutions
Engineer and cartoonist Rube Goldberg is famous for his crazy machines that accomplish everyday tasks in overly complicated ways.

The Squeeze is On
Source Institutions
Each group of learners uses everyday materials, such as paper, toothpicks, and tape to design and construct a structure intended to support the weight of a cinder block for 30 seconds.

Building Tetrahedral Kites
Source Institutions
Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Biodomes Engineering Design Project
In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

Design a Parachute
Source Institutions
After a discussion about what a parachute is and how it works, learners create parachutes using different materials that they think will work best.

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Oil Spill Cleanup
This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

Trash Talkin'
In this activity, learners collect, categorize, weigh and analyze classroom trash and discuss ways that engineers have helped to reduce solid waste.

Dinosaur Breath
Through discussion and hands-on experimentation, learners examine the geological (ancient) carbon cycle.

Pop Can "Hero Engine"
Source Institutions
In this activity, learners build water-propelled engines from soft drink cans.

Engineering For Earthquakes
Source Institutions
In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

EEEEK--A Mouse!
Source Institutions
In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

Pipeline Challenge
Source Institutions
In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

Can You Canoe?
Source Institutions
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.

Move That Lighthouse!
Source Institutions
In this activity, learners explore how engineers work in a team to solve problems.

Popsicle Bridge
Source Institutions
In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit

Oil Spill Solutions
Source Institutions
In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill.