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Light Quest
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

Shadow Puppets
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In this activity, learners explore color, light and shadow by creating their own puppets to hold in front of a light source.

Glow Up
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In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.

Inverse Functions: Pennies, Pressure, Temperature, and Light
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The major goal of this math lesson is to have learners collect data from a variety of experiments, determine what models best fits their data, and explain why their models are best.

Make a Garbage Bag Kite
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Make a kite out of a garbage bag, shower curtain, painting tarp--anything light, thin, flexible and plastic!

Dough Creatures
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Stop: Practice Stopping at Vehicle Intersections
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This is an online game about stopping distance. Learners choose one of three vehicles and one of three speeds.

Penny Battery
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In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery.

Safe in the Sun
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In this activity on page 13 of the PDF, use a special plastic card that has been painted with a chemical that changes color when it is in UV light.

Round, Light and Hollow
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In this activity about bones (page 12 of PDF), learners investigate and compare the weight-bearing capacity of solid and hollow cylinders.

Properties of Dust
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In this activity, learners carry out a scientific investigation of dust in their classroom. Learners produce an analysis on graph paper of the dust they collect over the course of a few days.

High Tech Fashion
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In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.