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Probability: Rock Around The Clock
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In this math lesson, learners apply the Monte Carlo method of simulation to determine a reasonable estimate.

Sustainable Grazing
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In this activity, learners investigate the food, water, and space needs of common livestock animals.

Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.

Tomb Mapping
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In this activity, learners examine the culture and history of the tomb site.