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Be a Plumber
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In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.

Clean Water: Is It Drinkable?
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In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

Water Clean-up
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This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.
Finding the Right Crater
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This quick demonstration (on page 11 of PDF) allows learners to understand why scientists think water ice could remain frozen in always-dark craters at the poles of the Moon.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Human Impact on Estuaries: A Terrible Spill in Grand Bay
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In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model.

Sand Castle Saturation
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.

The Watershed Connection
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In this activity, learners interact with a 3-D model of a watershed to better understand the interconnectedness of terrestrial and aquatic environments.

Drip, Drop, Drip, Drop
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In this math lesson, learners design an experiment to model a leaky faucet and determine the amount of water wasted due to the leak.

Build Your Own Hydroelectric Generator
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Learners follow directions to construct a water-powered electrical generator using a turbine made from plastic spoons.
Making An Impact!
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In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.

Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

Toilet Model
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In this activity, PVC pipe, plastic water bottles and vinyl tubing are used to make a simple working toilet model. The model shows the role of a siphon in the flushing of a toilet.