Search Results


Showing results 1 to 8 of 8

Source Institutions
Add to list Details
In this water activity, learners discover ways to move water across the water table.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
Source Institutions
Add to list Details
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
Source Institutions
Add to list Details
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners mix milk, vinegar, baking soda, and water to create sticky glue. Use this activity to explain how engineers develop and evaluate new materials and products.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
Source Institutions
Add to list Details
In this hands-on science experiment, students combine their understanding of the different states of matter and the characteristics of various chemical reactions.

$10 - $20 per group Ages 6 - 11 45 to 60 minutes