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Clean Water: Is It Drinkable?
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In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Water Tower Challenge
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In this activity, learners explore how engineers work to solve the challenges of a society, such as delivering safe drinking water.

From Here to There
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In this water activity, learners discover ways to move water across the water table.

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Filtration Investigation
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

Foam Tower
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In this activity (page 1 of the PDF under SciGirls Activity: Water Slides), learners will whip up some suds with a cup of water and a tablespoon of dish soap until the bubbles are stiff enough to star

Build An Aqueduct
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

Water Filter
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In this engineering activity, challenge learners to invent a water filter that cleans dirty water.

Cool It!
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

Water Clean-up
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This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

Wet Art
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In this activity (located on page 10 of the PDF), learners explore the properties of spraying and dripping water, while making art.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

Using Solar Energy
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In this activity, learners discover how solar energy can be used to heat water.

Irrigation Ideas
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In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation.

Boats Afloat
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.