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Showing results 141 to 160 of 169

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In this activity, learners build their own construction cranes using tongue depressors and pushpins.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners explore the engineering and principles behind working elevators.

$5 - $10 per group Ages 11 - 18 2 to 4 hours
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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This activity (on page 3 of the PDF under GPS: Sailboat Design Activity) is a full inquiry investigation into design optimization.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe.

$5 - $10 per group Ages 6 - 14 45 to 60 minutes
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Over $20 per group Ages 4 - 11 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Lift Off) is a full inquiry investigation into the engineering challenges of sending scientific sensors into space.

Over $20 per group Ages 8 - 14 1 to 7 days
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

$5 - $10 per student Ages 8 - adult 1 to 2 hours
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In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners construct cars that are powered by hand-made, electric propellers.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

1 cent - $1 per group Ages 8 - 11 45 to 60 minutes
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In this activity, learners concoct some stretchy green goo called Gak. This activity will introduce learners to polymers, chemical reactions, and how scientists invent new materials.

$1 - $5 per student Ages 4 - 11 5 to 10 minutes
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.

1 cent - $1 per group Ages 6 - 11 30 to 45 minutes
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours
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Build a pinwheel that works without wind! This activity contains steps on how to build a parachuting pinwheel out of paper, a film canister, and some brads.

1 cent - $1 per student Ages 4 - 8 30 to 45 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes