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Soda Pop Can Hero Engine
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In this demonstration/activity, water streaming through holes in the bottom of a suspended soda pop can causes the can to rotate.

Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Sled Kite
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In this activity, learners build a sled kite that models a type of airfoil called a parawing.

Make a Balloon-powered Nanorover
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In this activity, learners build a nanorover model using styrofoam meat trays and a balloon.

Rover Races
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In this activity, learners experience some of the challenges of "tele-operating" a robotic vehicle on another planet when they design and execute a series of commands to guide a human "rover" through

Foam Rocket
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.

Rocket Wind Tunnel
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In this activity, learners evaluate the potential performance of air rockets placed inside a wind tunnel.

FlyBy Math: Distance-Rate-Time Problems in Air Traffic Control
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In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.

Balloon Staging
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In this activity, learners simulate a multistage rocket launch using party balloons, fishing line, straws, and a plastic cup.

Newton Car
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In this activity, learners work in teams to investigate the relationship between mass, acceleration, and force as described in Newton's second law of motion.

Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

Out of Sight: Remote Vehicle Activity
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.

Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Launch Altitude Tracker
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In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.

Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

Airfoils
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In this experiment, learners discover how an airfoil creates lift. Learners use simple materials to build an airfoil and test it at different angles to investigate Bernoulli's principle.

Bernoulli and More Bernoulli
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This lesson guide includes six simple and quick activities to help learners better understand Bernoulli's Principle.