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The purpose of this lab activity is to demonstrate (through simulation) how DNA fingerprinting (or DNA profiling) might be used to solve a crime.

Over $20 per group Ages 14 - 18 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Extreme Sounds) is a full inquiry investigation into sound.

Over $20 per group Ages 8 - 14 2 to 4 hours
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this health, cooking, and math activity, learners explore nutrition and examine nutrition labels.

Over $20 per group Ages 8 - 14 2 to 4 hours
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This lesson is designed to serve as an introduction to the immune system. It can stand alone or it can lead into further studies of the immune system.

Over $20 per group Ages 14 - adult 2 to 4 hours
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Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

Over $20 per student Ages 11 - 14 2 to 4 hours
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The objective of this inquiry-based lesson is for learners to gain an understanding of how increasing ocean acidity can affect the calcification of marine organisms.

Over $20 per group Ages 14 - adult 2 to 4 hours
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In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model.

Over $20 per group Ages 14 - 18 2 to 4 hours
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In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.

Over $20 per group Ages 8 - adult 2 to 4 hours